Creating an SGI logo in Blender 3D
Uploaded on Aug 08, 2007 / 4070 views / 20186 impressions / 4 comments
4 comments
yoff
It seems unnecessary to extrude 2 units at a time while creating the long sides. On could have 2x2x2 cubes in the corners and then 2x2x8/2x2x10 cubes for the sides.
The joining in the end could be done by simply selecting everything and do a "remove doubles" in vertex mode, since you have lined it all up nicely.
Otherwise nice job, it is always good to see another blender tutorial... :-)
Protocol
If you are not registered on Viddler, you can download the video at http://hosted.filefront.com/DukeProtocol
There is the standard quality as seen in this video 800x500, and High Quality (HQ) 960x600.
maefordai91
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