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Creating an SGI logo in Blender 3D

Uploaded on Aug 08, 2007 / 4070 views / 20186 impressions / 4 comments

Tags

  • tutorial
  • 3d
  • blender
  • Interface 0:14
  • Modeling 0:44
  • Finishing 6:48
  • Material 5:28

4 comments

maefordai91

Jan 05, 2010

See more video about Creating an SGI logo in Blender 3D

yoff

Aug 30, 2007

It seems unnecessary to extrude 2 units at a time while creating the long sides. On could have 2x2x2 cubes in the corners and then 2x2x8/2x2x10 cubes for the sides.
The joining in the end could be done by simply selecting everything and do a "remove doubles" in vertex mode, since you have lined it all up nicely.
Otherwise nice job, it is always good to see another blender tutorial... :-)

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Protocol

Aug 27, 2007

If you are not registered on Viddler, you can download the video at http://hosted.filefront.com/DukeProtocol
There is the standard quality as seen in this video 800x500, and High Quality (HQ) 960x600.

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