Place-Aware Mobile Augmented Reality

Uploaded on Aug 23, 2009 / 556 views / 7396 impressions / 1 comment

Description

Chris Grayson on Twitter:
http://twitter.com/chrisgrayson
This video was created by Chris Grayson for his blog, GigantiCo:
http://GigantiCo.squarespace.com
When discussing Location-Aware Mobile Augmented Reality with clients or friends...

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Chris Grayson on Twitter:
http://twitter.com/chrisgrayson
This video was created by Chris Grayson for his blog, GigantiCo:
http://GigantiCo.squarespace.com
When discussing Location-Aware Mobile Augmented Reality with clients or friends they are often initially mystified by how it works without using any form of tagging or QR codes. In short, this video is a visualization of the first conversation I usually have when the subject of comes up. I've created it as a simple explanation to demystify the technology for those who are just becoming familiar with it.
Also, the visual shown is not any specific AR application, it is only meant to be a general representation of the underlying technology.
Software used in the creation of this video:
Final Cut Pro
Infini-D
Illustrator
PhotoShop
Apple Text-to-Speech
WireTap Studio
The photograph of Philip Johnson's Glass House is by Melody Kramer, and is used under Creative Commons License:
http://www.flickr.com/photos/mjkmjk/483124454/in/photostream/
http://creativecommons.org/licenses/by-nc-sa/2.0/deed.en

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Transcript:
Location Aware, Mobile Augmented Reality is a rapidly-trending technology in mobile computing. I have put together this video in order to demystify the underlying technologies.
The convergence of 5 basic components make mobile AR apps possible.
Global Positioning technology allows the device to know its location on the earth. An internal compass determines which direction the device is facing. And an internal accelerometer is able to calculate the angle that the device is being tilted at.
The combination of these three technologies used in conjunction tells the device precisely where its camera is looking at any given time. When data is associated with a given coordinate, it knows to superimpose that data over the field of vision in the video display.
In this example,

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Tags

  • cellphone
  • phone
  • pre
  • blackberry
  • technology
  • gadget
  • tech
  • AR
  • reality
  • augmented
  • mobile
  • palm
  • android
  • iphone
  • smartphone

1 comment

1. ChrisgNYC

Aug 23, 2009

Arg. The audio track is out of sync by a three second delay. I've uploaded it twice, and it is still out of sync. I'll just deal with it.

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