About This Video
This video is
I've been working on integrating physics into the game engine. Here you can see a short video of physics running in the editor. In the video I am dropping cubes which are rigid bodies. Why would you need physics in a board game you ask?Well I'm not going to give away all my secrets. I am using the Tokamak physics
This website uses Adobe® Flash™ Player 9
Download Flash Now
If you are using Internet Explorer, you will need to restart your browser
after installing Flash.
Adobe and Flash are registered trademarks of Adobe Systems incorporated.
All rights reserved.