About This Video
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This tutorial is part 2 of the Bunkspeed webinar on "Creating texture maps, normal maps, and decals for HyperShot using Photoshop. It shows how to create a decal with alpha channel in Photoshop, and apply it inside of HyperShot.
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green920
1 month ago 0 + -I wonder how you apply this to normal neighbourhood maps. I guess it's a good program to use for maps, especially if we're able to use more outstanding colours or textures to differentiate streets, churches, schools, etc.