About This Video
This video is
Part 2. A video snapshot of what I was working on last year as of March (2006). Demonstrating squishy soft body physical interaction, an approach to in game ropes that support wrapping around the character, and a concept 3D outlining technique for flat shaded scenery.
This website uses Adobe® Flash™ Player 9
Download Flash Now
If you are using Internet Explorer, you will need to restart your browser
after installing Flash.
Adobe and Flash are registered trademarks of Adobe Systems incorporated.
All rights reserved.