About This Video
This video is
In which we finally start to get our bearings. We still get a bit distracted every now and then with dead ends, but still we finally seem to get the ball rolling. Stupid wall...
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Draygone
28 days ago 0 + -I think I see why you get so close to the edge of the screen when moving. It's the player boundary. That's where the other players get the screen stuck if they don't get moving. If they made the screen move when you were more centered onscreen, players wouldn't be able to move as far apart. Strange way to program it.
Draygone (6:49)
28 days ago 0 + -You were probably thinking of the painting boss in FF6.
Draygone (23:36)
28 days ago 0 + -Safe to say that magic's very useful in this game.
Draygone (28:14)
28 days ago 0 + -This is a poor kingdom.
Draygone (32:16)
28 days ago 0 + -Who is she, Frogfucious?
Draygone (43:20)
28 days ago 0 + -Hey, maybe you figure this out later in the LP, but it looks like you're healed after bosses. You were after that one.
Draygone (54:06)
28 days ago 0 + -Why is the dragon's neck made out of Pokéballs?